


Trick further cripples physical attackers and walls though overheat also packs astonishing power on the set. I slash modest over timid on the specs set to guarantee the 2hko umbreon and florges with stealth rocks up but timid is usable to try to mitigate chandy's disappointing though i believe 2hkoing these mons who cant do much back speaks to the testament of how great specs chandy is as a nuke. I would suggest putting specs and/or subsplit chandy in the op as both of the sets have the potential to do quite well with their own support. In any case, the better stats are defiantly worth the item slot even if the evs and attacks are left the same as base Houndoom.

His ability is good in sun but acts like a life orb so stalls could damage Houndoom with protect and waste his attack boost. When in his mega form, Houndooom acts the same but has more special attack and speed. Nasty plot is also an option to extend special attack but with such low health it's risky. Sucker punch will always go first if the enemy attacks, Crunch cuts the trickery and straight up attacks, and Pursuit is to trap dying foes who want to switch or trap any ghosts/psychics who didn't fall from Knock Off buff. His defense is awful but it makes nature easier to choose without sacrificing either attack stats helping to dual attack. (Nasty Plot + special attacks is also an option)
